Assassination (19)
 | Improved Eviscerate - 3 / 3 Increases the damage done by your Eviscerate ability by 15%. |
 | Malice - 5 / 5 Increases your critical strike chance by 5%. |
 | Murder - 2 / 2 Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%. |
 | Relentless Strikes - 1 / 1 Your finishing moves have a 20% chance per combo point to restore 25 energy. |
 | Lethality - 5 / 5 Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 30%. |
 | Vile Poisons - 3 / 5 Increases the damage dealt by your poisons and Envenom ability by 12% and gives your poisons an additional 24% chance to resist dispel effects. |
Combat (42)
 | Improved Sinister Strike - 2 / 2 Reduces the Energy cost of your Sinister Strike ability by 5. |
 | Lightning Reflexes - 5 / 5 Increases your Dodge chance by 5%. |
 | Improved Slice and Dice - 3 / 3 Increases the duration of your Slice and Dice ability by 45%. |
 | Precision - 5 / 5 Increases your chance to hit with melee weapons by 5%. |
 | Dual Wield Specialization - 5 / 5 Increases the damage done by your offhand weapon by 50%. |
 | Fist Weapon Specialization - 5 / 5 Increases your chance to get a critical strike with Fist Weapons by 5%. |
 | Blade Flurry - 1 / 1 Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 seconds. |
 | Weapon Expertise - 2 / 2 Increases your skill with Sword, Fist and Dagger weapons by 10. |
 | Aggression - 3 / 3 Increases the damage of your Sinister Strike and Eviscerate abilities by 6%. |
 | Nerves of Steel - 2 / 2 Increases your chance to resist Stun and Fear effects by an additional 10%. |
 | Adrenaline Rush - 1 / 1 Increases your Energy regeneration rate by 100% for 15 seconds. |
 | Vitality - 2 / 2 Increases your total Stamina by 4% and your total Agility by 2%. |
 | Combat Potency - 5 / 5 Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy. |
 | Surprise Attacks - 1 / 1 Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%. |
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