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Assassination (19)


Improved EviscerateImproved Eviscerate - 3 / 3
Increases the damage done by your Eviscerate ability by 15%.
MaliceMalice - 5 / 5
Increases your critical strike chance by 5%.
MurderMurder - 2 / 2
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
Relentless StrikesRelentless Strikes - 1 / 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
LethalityLethality - 5 / 5
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 30%.
Vile PoisonsVile Poisons - 3 / 5
Increases the damage dealt by your poisons and Envenom ability by 12% and gives your poisons an additional 24% chance to resist dispel effects.

Combat (42)


Improved Sinister StrikeImproved Sinister Strike - 2 / 2
Reduces the Energy cost of your Sinister Strike ability by 5.
Lightning ReflexesLightning Reflexes - 5 / 5
Increases your Dodge chance by 5%.
Improved Slice and DiceImproved Slice and Dice - 3 / 3
Increases the duration of your Slice and Dice ability by 45%.
PrecisionPrecision - 5 / 5
Increases your chance to hit with melee weapons by 5%.
Dual Wield SpecializationDual Wield Specialization - 5 / 5
Increases the damage done by your offhand weapon by 50%.
Fist Weapon SpecializationFist Weapon Specialization - 5 / 5
Increases your chance to get a critical strike with Fist Weapons by 5%.
Blade FlurryBlade Flurry - 1 / 1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 seconds.
Weapon ExpertiseWeapon Expertise - 2 / 2
Increases your skill with Sword, Fist and Dagger weapons by 10.
AggressionAggression - 3 / 3
Increases the damage of your Sinister Strike and Eviscerate abilities by 6%.
Nerves of SteelNerves of Steel - 2 / 2
Increases your chance to resist Stun and Fear effects by an additional 10%.
Adrenaline RushAdrenaline Rush - 1 / 1
Increases your Energy regeneration rate by 100% for 15 seconds.
VitalityVitality - 2 / 2
Increases your total Stamina by 4% and your total Agility by 2%.
Combat PotencyCombat Potency - 5 / 5
Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
Surprise AttacksSurprise Attacks - 1 / 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.

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Class: Rogue
Level: 70
Points: 61 / 61
Version: 2.0.3
Views: 13635
Created: 17
Rating: 4.50 4.504.504.504.504.50
Votes: 12
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