Enhancement (5)
 | Ancestral Knowledge - 5 / 5 Increases your maximum Mana by 5%. |
Restoration (56)
 | Improved Healing Wave - 5 / 5 Reduces the casting time of your Healing Wave spell by 0.5 sec. |
 | Tidal Focus - 5 / 5 Reduces the Mana cost of your healing spells by 5%. |
 | Ancestral Healing - 3 / 3 Increases your target's armor value by 25% for 15 seconds after getting a critical effect from one of your healing spells. |
 | Totemic Focus - 2 / 5 Reduces the Mana cost of your totems by 10%. |
 | Healing Grace - 3 / 3 Reduces the threat generated by your healing spells by 15%. |
 | Totemic Mastery - 1 / 1 The radius of your totems that affect friendly targets is increased to 30 yards. |
 | Healing Focus - 5 / 5 Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
 | Tidal Mastery - 5 / 5 Increases the critical effect chance of your healing and lightning spells by 5%. |
 | Restorative Totems - 5 / 5 Increases the effect of your Mana Spring and Healing Stream Totems by 25%. |
 | Healing Way - 3 / 3 Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 seconds. This effect will stack up to 3 times. |
 | Nature's Swiftness - 1 / 1 When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. |
 | Focused Mind - 3 / 3 Increases your chance to resist Silence and Interrupt mechanics by an additional 15%. |
 | Purification - 5 / 5 Increases the effectiveness of your healing spells by 10%. |
 | Nature's Guardian - 5 / 5 Whenever a damaging attack is taken that reduces you below 30% health, you have a 50% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown. |
 | Mana Tide Totem - 1 / 1 Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 seconds that restores 6% of total mana every 3 seconds to group members within 20 yards. |
 | Nature's Blessing - 3 / 3 Increases your spell damage and healing by an amount equal to 30% of your Intellect. |
 | Earth Shield - 1 / 1 Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing melee attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 10 charges. Lasts 10 minutes. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time. |
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